In “Lines of Supply,” DDO gets absolutely nuts with a different quest mode. The Netherese are trying to supply monsters with weapons (or vice-versa, wasn’t paying that close attention), and I’ve got to put an end to that nonsense. The hyena-men look suitably vicious.Īnd I even got to kill a pseudodragon, the end boss’ familiar! Little dude went down like a chump. I felt this quest was notable for fighting some Gnolls - an enemy type I haven’t seen much of before. ![]() This week I kicked off the five-part Storm Horns quest series, starting with “The Tracker’s Trap.” Up in the mountainous Storm Horns, I find a Harper who’s spying on some Netherese activity up there. It all got done in record time, and I even got to squish an eyeball along the way. A bit twisty-turny through caverns, perhaps, but I never got lost. I was a little daunted by the “long” quest descriptor, but this one wasn’t too bad. ![]() As one might expect, it was night hags all along. To wrap up the one-off quests, I went down into a dank cave for “The Riddle.” My goal? To find a wizard who was investigating strange and troubled dreams in the village. ![]() I thought that the background howls and screams were decent atmosphere. It was a decent re-use of the same set from the druid questline, only now with more random lycanthropic transformations. Instead, I got thrust into a war hospital that was suffering from an outbreak of werewolves. I got all excited thinking that “Murder By Night” was going to be a murder mystery quest, but that’s not how it played out. Going back out was through a whole host of traps which I approached with the same subtlety - running and screaming and hoping for the best. It probably was for the best, because once I grabbed the mask, alarms went off anyway. Like, say, screaming and gunning your way through packs of mobs. Now, of course the devs want you to stealth in using a cultist’s mask, but this is DDO, and DDO never quite begrudges you if you want to do things your own way. In “Mask of Deception,” I had to infiltrate a cult compound to steal their super-duper special mask (which ends up being a fake anyway, spoiler). I didn’t have time to do the optional side quest here, unfortunately. There are a lot of intense encounters in here with mephits, undead, and… kobolds? Well, they’re all worshiping some big ol’ red dragon in the way back, so they have backup. The DDO wiki page on this quest warns that it’s tougher than it should be at this level, and boy is that right. I kicked it off with “Search and Rescue,” a, erm, search and rescue of five lost friends inside some tomb or another. I’m taking a couple of weeks off of quest chains in DDO to work on the four heroic stand-alone missions in Eveningstar. Piece of cake - and another major chapter of Menace of the Underdark done! The instance finished with a rather epic fight against a super-tall spider-scorpion-thing and its Drow rider. It was pretty mindless, save for the fact that I had to light up bonfires to keep respawns from triggering. This Drow tomfoolery all comes to a head in “The Battle for Eveningstar” - another straight-forward fight-fest through a burning village. In there, I find and rescue Ana, a powerful mage-in-training who helps me nuke all of the slavers. So it is in “The Lost Thread,” where they take a bunch of villagers captive and work on plundering a temple to the long-vanished goddess of magic. I mean, at least it was short, but where is my 70-foot skeleton mammoth?įrom necromancy to slavery, there is no deviancy that the Drow will not explore. ![]() I guess I was hoping for something a little more creative with Drow necromancers plundering an entire graveyard in “The Unquiet Graves” - but no, it was a straightforward and unimaginative fight against some skeletons and mages. Once all 10 were pulled out of there - and yes, I got them all - you can fight and defeat the priestess for good. You can see her on the radar, so the quest is to make sure she isn’t near, then run into a room, defeat the bad guys, tag the hostages, and get out without her rushing in to kill everyone. So the Drow priestess here reveals that she can kill and drain hostages of their life force to heal herself, then she starts pathing around the farmhouse. Apparently the Drow have been streaming up from underground to be more aggressive, and in “Impossible Demands,” they’ve taken a farmstead hostage. This takes place in three quest chains, so I’m digging into the first one - The Darkening. With the rest of Eveningstar quests out of the way, it’s time to return to the Menace of the Underdark storyline.
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